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Witcher 3 Gets Another Quiet PS5 Fix, Switch 2 Patch Still Pending

CD Projekt Red ships a one-line stability patch for The Witcher 3 Remastered on PS5 and PS5 Pro, while the long-promised Switch 2 update remains, officially, still coming.

By Adam Voss
Witcher 3 Gets Another Quiet PS5 Fix, Switch 2 Patch Still Pending

Patch notes are a confession, whether a studio intends them as one or not, and CD Projekt Red's latest offering for The Witcher 3 Remastered confesses almost nothing at all. Hotfix 5.01b has landed on PlayStation 5 and PS5 Pro, and according to Eurogamer, its entire contents amount to "various stability improvements to help ensure a more reliable experience." That is the whole statement. No bullet points, no bug IDs, no itemised grievances addressed. One assumes something was crashing somewhere, and now, allegedly, it is not.

There is a kind of discretion in that brevity that I find myself almost admiring, the way one admires a chef who declines to explain the sauce. CD Projekt Red is not in the business of narrating every stutter it irons out of a five-year-old open world still being sold at full remaster price, and a studio with the Wild Hunt's reputation has earned a little latitude on that front; this is, after all, the catalog that built its name on finishing the job rather than merely shipping it. The PS5 Pro inclusion matters more than the vague wording suggests, since Sony's enhanced hardware remains the platform where this particular remaster is meant to be the showpiece, and a stability pass there is a quiet acknowledgment that even the premium rig needed one.

What the update does not do is arrive on Switch 2, and CD Projekt Red has apparently felt the need to say so out loud, reassuring players that the hybrid version's patch is still coming rather than quietly abandoned. You may recall this is not the first time the Switch 2 release has trailed its siblings; this site's own earlier coverage noted the same split when the broader patch rolled out on PC and the other consoles while Nintendo's machine waited its turn. A reassurance that a fix is still due is not the same thing as the fix, and the longer that gap sits open, the more it starts to resemble the kind of promise gaming has learned to hear with one eyebrow raised.

None of this is catastrophic. A remaster getting a stability hotfix five years after the base game first shipped is, if anything, a sign of a studio still tending the thing rather than walking away from it. But tending a garden on three plots while leaving the fourth to wait its turn is still leaving a plot to wait, and Switch 2 owners who paid for the same remaster are entitled to notice which patch arrived first.