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Microsoft Dangles Buyouts to 60,000 as Xbox Cuts Roll On

Microsoft is offering voluntary exit packages to roughly a quarter of its global staff, the latest tremor in a year that has already reshaped Xbox from the inside out.

By Adam Voss

You will recall, perhaps, the version of Xbox that was sold to you only a few years ago: a growing constellation of studios, a subscription service positioned as the future of the medium, a promise that bigness itself was the strategy. That version of Xbox is not the one sending emails this week. According to Rock Paper Shotgun, Microsoft has begun offering voluntary buyouts to around 60,000 employees, roughly a quarter of its entire headcount, mere weeks after telling staff to expect four mandatory days in the office starting in February and after multiple rounds of layoffs at its gaming division specifically.

Eurogamer frames the program under its official name, a "Voluntary Exit Offer", which is corporate for paying people to leave before the company has to decide who stays. The scheme is said to target select teams across the US, Canada, India, and the UK, at vice president level and below, a detail carried by Clownfish TV's coverage of reporting attributed to Bloomberg, which also ties the push to cost cutting amid heavier investment in AI. None of this is framed by Microsoft as Xbox-specific, and the company would very much like you to read it as a broad, company-wide efficiency measure rather than a referendum on any one division. According to Vertical Slice and The Verge, as noted in Rock Paper Shotgun's update, an unspecified number of Xbox staff are themselves among those being offered the exit, which rather undercuts the framing.

One struggles to read this as unrelated to the gaming side of the business, given the year Xbox has already had: studio closures, repeated layoff rounds, and now a buyout offer landing in the same inboxes as instructions about which four days a week those employees are expected to commute in for, assuming they are still employed by February to do so. Clownfish TV's coverage adds, with appropriate hedging as speculation rather than confirmed fact, that Xbox has also lost its chief operating officer after only a brief tenure, which if accurate would be one more name added to a leadership churn that shows no sign of settling.

The game, if you will permit the pun, is one of managed shrinkage: reduce the headcount voluntarily, reduce it again involuntarily if the volunteers do not materialize in sufficient numbers, and call the whole exercise a restructuring rather than what it looks like from the outside, which is a division quietly being sized down to fit whatever Microsoft decides Xbox is actually for. You were promised a library that would outgrow every competitor. You are instead watching a company negotiate, politely and at great length, how many of the people who might have built that library it can afford to keep.